06 18 2007 - J&M Training Procedure

Exact Procedure to Train Hamster

Materials:

• 5-6 hamsters
• Tank
• 3 Carton boxes (1 A1 or A2 size, 1 A4 size and 1 long)
• Tunnel attractor with different tunnel shape

• 1 long tunnel for method of Duncan
• Mixed seeds (each hamster = 10g or 1 table spoon per day – inside attractor and in food bin in total)

Procedures

For each hamster, they will undergo 2 cycles of training daily:
For Day 1-9
1) Special training (10 minutes)
2) Break (40 minutes) as the other 4 hamsters undergo special training
3) Metazoa Ludens (ML) training (10 minutes)
4) Break (40 minutes) as the other 4 hamsters undergo normal training

For Day 10-21
1) ML training (10 minutes)
2) Break (40 minutes) as the other 4 hamsters undergo special training
3) Special training (10 minutes)
4) Break (40 minutes) as the other 4 hamsters undergo special training
5) Method of Duncan training for Day 10-21 only (10 minutes)

Total time for training (5 hamsters) = 1 hr 40 min – 2 hr 30 min

Day 0
• Starve hamsters.

Special Training (Day 1-21)

• Stuff newspaper inside the A4 card box as following:
special-training.jpg
• The tunnel is placed in the middle of the box
• Put the hamsters in one end
• Buzz to signal the start of the game
• Buzz and shake the box continuously at the same time to force the hamsters go through the tunnel
• Keep buzzing and shaking until the hamsters go to the other side in the case when the hamsters try to hide inside the tunnel
• The training should be carried out for around 10 minutes (the length of training time can vary depending on the actual health condition and progress in normal training of each hamster)
• After training, put the hamsters back to the cage and give them some food

Method of Duncan training

duncan.jpg
• Put a long tunnel inside a long carton box.
• Manually transfer hamster into the long carton box.
• Proceed with the following to make the hamster go through the tunnel:

5 times: use both buzzer and pump

2 times: use buzzer only (*)

3 times: use both buzzer and pump again

(*) Increase number of times using the buzzer only when the hamsters perform better (run into the tunnel given the buzzer signal without using negative reinforcement of wind)
• After finishing 10 times, let the hamster rest in its cage.

ML training

Part A1 (Day 1-3)
training-ground.jpg

• Place cardboard beneath latex.
• Put fencing (carton box cut-up) around 30% of the tank area.
• Manually transfer hamster from cage to tank (use hand, balcony or tunnel)
• Ensure hamster does not run out from the 30% training area.
• Buzz to signal the start of the game
• Put a seed inside attractor and start luring hamster to chase it.
• Train hamster for about 10 minutes.
• Put food inside the attractor after hamster runs through it about 2-3 times. ()
• Hit beneath the cardboard for negative reinforcement if it does not chase attractor or gets distracted.
(
) The interval between 2 times giving food will increase slowly according to the performance of the hamsters

Part A2 (Day 4-6)

• Place cardboard beneath latex.
• Put fencing (carton box cut-up) around 60% of the tank area.
• Manually transfer hamster from cage to tank (use hand, balcony or tunnel)
• Ensure hamster does not run out from the 60% training area.
• Buzz to signal the start of the game
• Put a seed inside attractor and start luring hamster to chase it.
• Train hamster for about 10 minutes.
• Put food inside the attractor after hamster runs through it about 2-3 times. ()
• Hit beneath the cardboard for negative reinforcement if it does not chase attractor or gets distracted.
(
) The interval between 2 times giving food will increase slowly according to the performance of the hamsters
Note: If the structure is not ready for training in this first week, we can use an A1 or A2 size card box to train the hamsters

Part A3 (Day 7-9)

• Place cardboard beneath latex.
• Training area will be the full tank size.
• Manually transfer hamster from cage to tank (use hand, balcony or tunnel)
• Buzz to signal the start of the game
• Put a seed inside attractor and start luring hamster to chase it.
• Train hamster for about 10 minutes.
• Put food inside the attractor after hamster runs through it about 2-3 times. ()
• Hit beneath the cardboard for negative reinforcement if it does not chase attractor or gets distracted.
(
) The interval between 2 times giving food will increase slowly according to the performance of the hamsters

Part B (Day 10-12)

• Take cardboard out. Hamster will run on the uneven surface with the actuators moving below.
• Manually transfer hamster from cage to tank (use hand, balcony or tunnel)
• Buzz to signal the start of the game
• Put a seed inside attractor and start luring hamster to chase it.
• Train hamster for about 10 minutes.
• Put food inside the attractor after hamster runs through it about 2-3 times. ()
(
) The interval between 2 times giving food will increase slowly according to the performance of the hamsters

Part C (Day 13-15) – With method of Duncan

• Attach the black box contains the blower and the buzzer to one end of the cage.
black-box.jpg
• Connect it to the power supplier.
box-power.jpg
• At the opposite end of the cage, attach a tunnel linking to the tank.
duncan2.jpg
• Open the door inside the tank.
• Turn on the buzzer and the blower at the same time.
duncan3.jpg
• After the hamsters go inside the structure, close the door.
• Put a seed inside attractor and start luring hamster to chase it.
• Train hamster for about 10 minutes. Depends on the performance of the hamsters, a cardboard can be put underneath or not.
• Put food inside the attractor after hamster runs through it about 2-3 times. ()
• After 10 minutes, open the door. Either wait for the hamster to run back into cage itself or use the attractor to lead it back to the cage. Close the door
• Disconnect the cage and replace the next cage. Remember to close the opening of the cage.
(
) The interval between 2 times giving food will increase slowly according to the performance of the hamsters

Part D (Day 16-18) – With method of Duncan and moving actuators

• On the movement of the actuators.
• Attach the black box contains the blower and the buzzer to one end of the cage.
• Connect it to the power supplier.
• At the opposite end of the cage, attach a tunnel linking to the tank.
• Open the door inside the tank.
• Turn on the buzzer and the blower at the same time.
• After the hamsters go inside the structure, close the door.
• Put a seed inside attractor and start luring hamster to chase it.
• Train hamster for about 10 minutes with the actuators moving below.
• Put food inside the attractor after hamster runs through it about 2-3 times. ()
• After 10 minutes, open the door. Either wait for the hamster to run back into cage itself or use the attractor to lead it back to the cage. Close the door
• Disconnect the cage and replace the next cage. Remember to close the opening of the cage.
(
) The interval between 2 times giving food will increase slowly according to the performance of the hamsters

Part E (Day 19-21) – With method of Duncan, moving actuators and moving arm cum attractor

• On the movement of the actuators and the arm.
• Attach the black box contains the blower and the buzzer to one end of the cage.
• Connect it to the power supplier.
• At the opposite end of the cage, attach a tunnel linking to the tank.
• Open the door inside the tank.
• Turn on the buzzer and the blower at the same time.
• After the hamsters go inside the structure, close the door.
• Put a seed inside attractor and start luring hamster to chase it.
• Use the moving arm to train hamster for about 10 minutes with the actuators moving below
• Put food inside the attractor after hamster runs through it about 2-3 times. ()
• After 10 minutes, open the door. Either wait for the hamster to run back into cage itself or use the attractor to lead it back to the cage. Close the door
• Disconnect the cage and replace the next cage. Remember to close the opening of the cage.
(
) The interval between 2 times giving food will increase slowly according to the performance of the hamsters

Note:

- If the hamsters do not perform well, increase the frequency of the training. However, ensure that the hamsters have at least 3-4 hours resting before the next training.
- During training time, play noise and music in order to help the hamster get used to the noisy demo environment. Do not play noise or music during resting time.
- Check BCS every week. If BCS drops down below 2 or any weird behavior appears, reduce the training and give more food.
- Daily menu: 1 spoon of mixed seeds and a small piece of yogie/yogurt.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-Share Alike 2.5 License.