28th June 2007

Converting DOS application to WIN32 is not seems to be practical at this point. So it been decided to keep the 2 applications as it is. That is the server will have 2 programs, one handling the camera and communicating with the game and the other working with the actuators.

I have found that both applications do not work simultaneously. This has to be fixed. Most probably 2 separate threads have to be created to achieve this. Currently the port and the IP are hard coded in the application. This needs to be changed.

To do:
Integrate the cameras with the mechanical arm, to test that it switches automatically based on the player location. The Z axis of the arm may block the view of the camera. This has to be tested. If the view is blocked by the arm then more cameras may be needed to be used.

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